Hey there,

I’m Lauren, a Senior Video Producer and Game Cinematographer specializing in cinematic game marketing, gameplay capture, trailers, documentaries, and in-engine shot design using Unreal Engine 5.

Whether I’m directing live action documentaries, creating shots with UE5 Sequencer and Take Recorder, or capturing gameplay in packaged builds, my goal is the same: translate gameplay into cinematic moments that communicate the fantasy of what it feels like to play.

I enjoy learning how a build works, editing and sound mixing trailers, collaborating with developers, and exploring what’s possible to capture the shots that bring the story in my head to life.

I believe the best work comes from collaboration, and I’m grateful to work alongside talented developers, artists, marketers, and production teams to create memorable player impressions and experiences.

‍ ‍